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"LEVIATHAN" A science fiction, underwater epic. (Directed by George (RAMBO) Cosmatos)
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"THE ABYSS" (Directed by Jim Cameron) Interior/exterior set designs for the huge, underwater oil drilling platform, "Deep Core". Designed two, full sized, operable submarines, (research-style submersibles), the main scuba gear with helmets and the liquid breathing suit.
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"TOTAL RECALL" (Directed by Paul Verhoeven) Concept art/design. Created the overall look for the Mars colony and mine complex, including operable taxi cabs, full sized "mole" mining machines, and general transportation. Designed utility vehicles, a Martian mag-lev train, and a Marsliner spaceship. Also designed the "REKALL" machine, a few key props, a squad car and a robotic taxi, for the earth sequence.
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"ROCKETEER" (Directed by Joe Johnson) Contributed to the design of the rocket powered back pack.
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"GARBO" Directed first feature film. An all Australian Comedy about Garbage collectors and a garbage truck named "Greta". (shot entirely in and around Melbourne, Australia)
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"ENERTOPIA" (A short film on the history of energy for the Korean world's fair) Designed an entire Korean city of the future complete with transportation (air, land and water), architecture and agricultural technology. The final integrated design is seen as a computer simulated, two minute fly over at the end of a large format 3D film.
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"THE MYSTERY BENEATH" (a Hollywood Pictures feature in early planning) Submitted a series of designs for a mutated monster lurking in a salt mine filled with nuclear waste.
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"THE IMAX MOVIE" ("The day the world changed") A spoof of the fifties Sci-Fi movie, "INVASION FROM MARS".
Created costumes, weapons and transportation for clumsy alien invaders. A short, dramatized film in the IMAX format.
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"TRUE LIES" (Directed by Jim Cameron) Designed the OMEGA SECTOR crest, some corporate logos and four Russian hydrogen bombs (30 kiloton, MIRV type re-entry cones) used by Moslem terrorists to threaten Miami. also designed the bomb carrying frames, cases and detonation consoles.
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ROCKET SCIENCE GAMES
Wrote scenario and designed the world for the Sega game. "LOADSTAR I and II". Wrote scenario and designed the Sci Fi world for the game, "GANYMEDE". Art directed the joint Rocket Science/Boffo game, "SPACE BAR".

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GALLERY |
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HYPERGOLIC STUDIOS INC. Designed educational interactive CD Rom, "BATTLE OF THE IRONCLADS" for Grolier Interactive.
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